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[macOS 10.9] Crash when importing interactive tutorial
Steps to reproduce : - open Unity - go to Learn - try to import any tutorial and Unity will crash *Note: Regressed somewhere betwe... Read more
[Particles] Particle bounds are incorrect when parented to animator
To reproduce: 1. Open project(link in edit) 2. Enable `Show Bounds` for particle system 3. Press play 4. Move camera, notice how the... Read more
Guard animation from Adam Character Pack is no longer correct
Steps to reproduce: 1. Open attached project 2. Open scene "Guard_Scene" 3. Run it 4. Notice that his right hand is offset (screens... Read more
[PLM] Memory addressing errors are shown after pressing 'Generate Lighti...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. Open Lighting Settings window (Window>Light... Read more
[Android] Meshes not getting batched when GPU instancing is enabled
Meshes not getting batched when GPU instancing is enabled Steps to Repro: 1. Open attached project 2. Build and run on an Android ... Read more
Editor slow to open menu items (File, Edit, Etc) after compilation, when...
Reproduction steps: 1. Open "MinimalRepro" project 2. "Tools" -> "Create MegaScript" 3. Wait for all the scripts to compile (Until ... Read more
[WebGl] TouchPhase.Stationary does not get called when receiving touch i...
To reproduce: 1. Open project attached (touch input required) 2. Build it for WebGl 3. In your built project try touching and holdin... Read more
Reloading a bundle after unloading it with AssetBundle.Unload in the sam...
Steps to reproduce: 1. Open user attached project 2. Open scene "1" and press play - The console outputs "AsyncUploadManager: Fail... Read more
[Recorder] Date attribute in file name is formatted by US locale instead...
To reproduce: 1. Download recorder package 2. Set it up and set file name to have Date stamp 3. Record and see resulting file name -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion