Search Issue Tracker
Crash on 'PPtr<AnimatorState>::operator AnimatorState * __ptr64' during ...
Steps to reproduce: 1. Open user attached project 2. Reimport ProtagonistController.controller Expected result: editor should not c... Read more
Editor crashes when entering/exiting play mode with a high number of Til...
Steps to reproduce: 1. Open attached "CrashRepro.zip" Unity project 2. Enter "test" scene 3. Enter play mode -- Unity crashes (if no... Read more
Android Keystore location saved as absolute value in Project Settings
Steps to reproduce: 1. Open new project 2. In Player settings for Android, under Publishing settings, open the Keystore Manager wind... Read more
Random.insideUnitCircle always returns (0, 0)
Random.insideUnitCircle is no longer functional Download attached project or have a script do a: Debug.Log(Random.insideUnitCircle)... Read more
[TreeCreator] Error "NullReferenceException" are thrown when the main no...
1. Open attached "CrashRepro.zip" Unity project 2. Enter "test" scene 3. Select Tree 4. Select one of the branch group from the insp... Read more
Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project 2. Set Sprite's MeshType to FullRect 3. Drag sprite into scene 4. Add PolygonCollider2D 5. Notice the... Read more
[PLM] 'Failed to copy lightmap snapshot' errors are displayed after togg...
Steps to repro: 1. Open attached project and 'TestScene'; 2. Go to Lighting settings window (Window>Lighting>Settings); 3. Click 'G... Read more
bin-linux64 expected by Runtime Compiler
https://forum.unity.com/threads/bin-linux64-expected-by-runtime-compiler.510843/ Code (CSharp): using System; using Syste... Read more
Imported Asset Bundles do not import textures on Android devices
Imported Asset Bundles do not import correctly To reproduce: 1. Open attached project 2. Build and run on an Android Device. 3. Cli... Read more
[SpeedTree] Speedtrees change their scale when zooming in/out
Steps to repro: 1. Open attached project and 'TestScene'; 2. Select 'Main Camera' gameobject; 3. Drag camera's X transform position... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map