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UIElements Box draws with a faded outline when Windows Scaling is turned on
How to reproduce:1. Set Windows scaling to at least 125% on one screen and no scaling on other screen2. Open user-submitted project ... Read more
Blend Tree are setting wrong float values when using rotation animation
How to reproduce:1. Open user's project2. Press Play3. Move the cursor in the Game View Expected result: Player's arm rotation match... Read more
"FilePathAttribute" class calls an API method "get_unityPreferencesFolde...
Reproduction steps: 1. Open "New Unity Project.zip" project2. "Bug Report" -> "Reproduce" Expected Result: No exception errors sh... Read more
[Android] [IL2CPP] Project with no camera crashes Meizu PRO 7 Plus on la...
Reproduction steps:1) Download and open "no_camera_crash.zip" project2) Build and run mentioned project on Meizu Pro 7 Plus-- Notice... Read more
[Editor] Unity crashes when the FBX model scale factor set to value hav...
Unity crashes when the FBX model scale factor set to value having 20 digits or above. Steps to Repro:1. Create a new project.2. Down... Read more
Vulkan crashes in Player on "vk_icdNegotiateLoaderICDInterfaceVersion" w...
Steps to reproduce:1. Open attached project2. Build and run Windows Standalone3. Observe the crash Reproduced with: 2018.2.0a1, 2018... Read more
Creating or Destroying a PlayableGraph without using it gives a Warning ...
To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity2. Open "SampleScene" scene3. Put "NewBehaviourS... Read more
[BuildFolder] Building app using duplicate project picks original projec...
How to reproduce:1. Create a new project2. Build SampleScene3. Close project4. Right click on project folder and Compress it5. Unzip... Read more
Dashboard link in Performance Reporting directs to old /gameperf/ dashboard
WHAT HAPPENEDTried to go to the Performance Reporting dashboard using the link in the Performance Reporting tab of the Services Wind... Read more
WMR haptics do not function correctly
How to reproduce:- Open the attached project- Set the platform to UWP Expected:Haptics work according to capabilities in editor and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open