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PackedMemorySnapshot: Incorrect name for generic types
Steps to reproduce: 1. Open user attached project 2. Select "Assets/New My Scriptable Object.asset" in Project panel 3. Click Mainme... Read more
[GLCore] Crash when using indirect args buffer as RWBuffer
How to reproduce: 1. Download user provided project 2. Open the project and change the graphics API to GLCore or launch the editor w... Read more
Vector3.SignedAngle() ignores axis parameter
To reproduce: 1. Open repro project 2. Play scene Expected: message 'Expected: 0 Actual: 0' will be thrown Actual: Vector3.SignedA... Read more
"Does not contain a definition" error for texture.imageContentsHash when...
To reproduce: 1. Open attached Unity project "Unity201703BUG.zip" 2. Inspect "TestTexture" script in the Assets folder 3. Build and ... Read more
[Auto] Baking pipeline still runs even if GI systems are disabled
Steps for reproduction: 1) Download the project below and open scene `t1` 2) Ensure that all GI systems are disabled in lighting win... Read more
[Auto] Baked lights don't fallback to Realtime when GI systems are disabled
Steps for reproduction: 1) Download the project below and open scene `t1` 2) Ensure that all GI systems are disabled in lighting win... Read more
[Speed Tree]Assertion failed error appears when the user stops play mode...
Assertion failed error appears when the user exits the play mode when billboard renderer component is attached to a speed tree and p... Read more
[iOS][ReplayKit] Screen doesn't autorotate when recording with ReplayKit...
How to reproduce: 1. Open the attached project 2. Build and run Test scene on iOS device 3. Click "Start Recording" and then choose ... Read more
Crash on 'PPtr<AnimatorState>::operator AnimatorState * __ptr64' during ...
Steps to reproduce: 1. Open user attached project 2. Reimport ProtagonistController.controller Expected result: editor should not c... Read more
Editor crashes when entering/exiting play mode with a high number of Til...
Steps to reproduce: 1. Open attached "CrashRepro.zip" Unity project 2. Enter "test" scene 3. Enter play mode -- Unity crashes (if no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings
- Error "type is not a enum value" logged when ordering Reflection Probes by Resolution in Light Explorer