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1
votes
Fixed

InputField does not clear placeholder text when clicking inside the field.

UI

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Jul 01, 2015

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Version/s:

Version 5.1.1f1 (2046fc06d4d8)Fri, 27 Mar 2015 09:26:51 GMTBranch: 5.1/release Description: When clicking in the input field, the ex... Read more

0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more

0
votes
Duplicate

Enabling Volumetric Clouds in HDRP Environment Sample breaks Scene/Game ...

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Oct 06, 2025

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Version/s: 6000.4.0a1

Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. Import Environment Samples from Package Manager (PM wi... Read more

0
votes
Fixed

“ArgumentOutOfRangeException: Length cannot be less than zero.“ error or...

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May 06, 2025

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Version/s: 2022.3.62f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10

Reproduction steps:1. Open the attached “repro_IN-99424“ project2. Enter the “Assets/OutdoorsScene.unity“ Scene3. In the Editor menu... Read more

0
votes
Third Party Issue

"Compiler timed out" is thrown when compiling a Compute shader

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1

How to reproduce:1. Open the attached project "IN-82004.zip"2. Select Assets/RTMain.compute in the Project window3. Click "Show comp... Read more

0
votes
Fixed

Text Mesh Pro different horizontal/vertical alignments of selected objec...

Package: TextMeshPro

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Sep 03, 2019

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Version/s: 2018.4.0f1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open attached project "1181290_TMP_alignments" and "SampleScene"2. In the Hierarchy window, expand the Canvas object ... Read more

0
votes
Not Reproducible

Missing references from asset bundle

Asset Loading

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Jun 22, 2015

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Version/s: 5.1.1f1

Read more

1
votes
Won't Fix

[UWP] WebView doesn't receive most of the keyboard input

Universal Windows Platform

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Sep 23, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Create new project and build as Universal 10 target2. Open built solution and at the end of MainPage.xml.cs c... Read more

0
votes
Fixed

RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...

Shaders

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open attached project.2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Z... Read more

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