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1
votes
Duplicate

Instantiated UI elements get incorrect values in ScrollView's content's ...

uGUI

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Jan 05, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

Steps to reproduce: 1. Open user attached project 2. Open the scene named "testscene" 3. Notice that testscript.cs is set to instant... Read more

0
votes
Fixed

"Aspect Ratio Fitter" breaks "RectTransform" values of a different GameO...

uGUI

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Dec 22, 2017

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Version/s: 2017.3.0f3, 2018.1.0a7

Reproduction steps: 1. Open "RectTransformBug.zip" project 2. Open "TestScene" scene 3. In the Hierarchy window observe "Canvas" ->... Read more

0
votes
By Design

Calling "CommandBuffer.EndSample" after "ScriptableRenderContext.Submit"...

Graphics - General

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Oct 13, 2017

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Version/s: 2017.1.1f1

Reproduction steps: 1. Open "CommandBuffer.EndSample after Submit bug.zip" project* 2. "Window" -> "Frame Debugger" -> "Enable" 3. ... Read more

0
votes
By Design

Sprite Renderer's material is projected on 3d object when object is bet...

2D

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Dec 12, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open user's project "Minimal Project - Sprite Mask bug" 2. Move the mesh object in Z axis in such way it would be p... Read more

0
votes
Won't Fix

Shadows don't show with certain Custom Projection/View Matrices applied ...

Shadows/Lights

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Dec 21, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download attached project "Shadow_zSpace_Test_2.zip" and open in Unity 2. Open "shadow_test_scene" scene 3. Make s... Read more

0
votes
Won't Fix

[IL2CPP] Build fails with "Failed running UnityLinker.exe" when project ...

IL2CPP

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Dec 16, 2017

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Version/s: 2017.1.2f1

Reproduction steps: 1. Open the project (01/04/2018 3:14 PM)(OC link). 2. Build it to iOS using IL2CPP. - Build fails ... Excepti... Read more

0
votes
Not Reproducible

[macOS][Metal] Objects are rendered lighter on the Editor when 'Metal Ed...

Graphics - General

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Oct 30, 2017

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Version/s: 2017.2.0f2

Objects appear lighter when Metal support is used in the Editor. Steps to reproduce: 1) Open the attached project. 2) Make sure Gam... Read more

0
votes
Fixed

[Android][Tests] Shadow quality on specific device degraded with higher ...

Mobile

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Nov 23, 2017

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Version/s: 2017.3.0b10

Steps to reproduce: 1. Open project from OC link 2. Build for Android 3. Observe the shadow quality being significantly worse on men... Read more

0
votes
Won't Fix

[Vuforia] VRDevice::UpdateCachedDeviceState crash when entering Play mode

XR SDK

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Dec 20, 2017

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Version/s: 2017.3.0f3

To reproduce: 1. Open user's project 2. Enter Play mode Expected: editor doesn't crash Actual: editor crashes Reproduced in: 2017.... Read more

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