Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
2018.1.0a7
Issue ID
981265
Regression
Yes
"Aspect Ratio Fitter" breaks "RectTransform" values of a different GameObject
Reproduction steps:
1. Open "RectTransformBug.zip" project
2. Open "TestScene" scene
3. In the Hierarchy window observe "Canvas" -> "TestUI" and its children GO
4. In the "LeftPanel" GO enable "Aspect Ratio Fitter" component
5. Apply changes to the "TestUI" GO prefab
6. Delete the "TestUI" GO from the Hierarchy window
7. Drag the "TestUI" Prefab from the Project window into the Scene and child it to the "Canvas"
Expected Result: The "TestUI" looks like before Step 6
Actual Result: The "TestUI" "RightPanel" is no longer at the right edge (RectTransforms "Left" value is '-512' and "Right" is '512' instead of '0')
Fixed in: 2018.1.0b5
Reproduced with: 2018.1.0b2, 2018.1.0a7, 2017.3.0p1, 2017.3.0f1
Did not reproduce on: 2018.1.0a6, 2017.3.0b11, 2017.2.1p1
Note:
"LeftPanel" is anchored to the left edge
"RightPanel" is anchored to the right edge
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment