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[Linux] Compile errors upon downloading ECS related packages (Entities, ...
To reproduce:1) Create a new project2) Switch to .NET 4.x Equivalent3) Open Package Manager4) Download the following packages: Entit... Read more
[WebGL] Build fails if project's path contains NON-ASCII charecter.
Steps to reproduce:1. Create a new project in a directory with NON-ASCII character2. Switch platform to WebGL3. Build project Expect... Read more
Tile Palette Active Tilemap list shows layers with inactive GameObjects
Steps:1. Open attached project ("ActiveTilemap.zip")2. Open Scene "SampleScene"3. Make GameObject/GameObject1 inactive4. Open Window... Read more
Texture2D.GenerateAtlas causes huge memory leaks and freezing when enter...
To reproduce:1. Open user's attached project, scene SampleScene2. Enter Play mode3. Observe memory leaking in any monitoring tools (... Read more
After creating Assembly Definition file can't reference XR.AR libraries
To reproduce:1. Create a new project2. Import AR Foundation package from Package Manager3. Create a new C# script in any folder4. Op... Read more
[Android] [UI] Buttons with TextMesh Pro does not render text in Android...
To reproduce:1. Download attached project2. Build it to Android device ( need to have iOS support installed as well)3. Notice in the... Read more
[UWP] [IL2CPP] Runtime failure on call to Windows.Storage.Streams.GetRes...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project on IL2CPP backend4. Open VS solution5. Buil... Read more
Unity crashes when using Legacy Runtime
Steps to reproduce:1. Open supplied project Expected: no crashActual: crash Reproduced in: 2018.3.0a10, 2018.3.0b3, 2019.1.0a2Not re... Read more
Game View and Editor visibly drops in performance while scrolling throug...
How to reproduce:1. Open the project attached by the user (2018.3.zip)2. Open the "Done_Main" Scene3. Open the Inspector Window, pre... Read more
[Android] Build and run fails to install an application on a device with...
Reproduction steps:1) Create a new project or open any existing one2) Try to build a project on any device with Android 4.1-- Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes