Search Issue Tracker

0
votes
Not Reproducible

Built lighting is lost when scene changes in both editor and game mode

Progressive Lightmapper

-

Apr 30, 2016

-

Version/s: 5.4.0b16

There are two scenarios you can follow: a) 1. Open "game" scene in "game" folder 2. Bake lighting for this scene 3. Go to any ... Read more

0
votes
Postponed

Can not copy/paste assets files

Project Browser/Hierarchy

-

Apr 13, 2016

-

Version/s: 5.3.4f1

Currently it is possible to duplicate assets, but can not copy/cut/paste them Read more

0
votes
Not Reproducible

[Editor] Compute shader extension/icon not shown whe creating a compute ...

Scene Hierarchy

-

May 02, 2016

-

Version/s: 5.5.0a1

To Reproduce: 1. In any project create a Compute Shader file ('Create/Shader/Compute Shader'). 2. Observe that unlike when creating... Read more

0
votes
Fixed

[Editor] Editor Crash

Graphics - General

-

Mar 31, 2016

-

Version/s: 5.4.0b10

Description: It looks like in the log that D3D is not supported due to the hardware of the user’s computer. Error code 0x887a0004 wa... Read more

2
votes
Fixed

Handles.MakeBezierPoints() omits the second last point

Scene/Game View

-

Apr 27, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project "BezierBug.zip" 2. Open the "BezierBug" scene 3. Notice the gap between cubes in th... Read more

0
votes
Fixed

UI Text/Buttons flicker when there are a lot of disabled UI elements pre...

UI

-

Apr 29, 2016

-

Version/s: 5.3.4p5

How to reproduce: 1. Open attached project 2. Open scene Scenes/bug.unity 3. Play the scene - Note the flickering in both the Scen... Read more

0
votes
Won't Fix

Changing main monitor pushes floating editor windows to another, possibl...

Window management

-

May 02, 2016

-

Version/s: 5.3.4p5

Preparing machine for repro: 1. Two monitors 2. Make sure that first monitor is also main monitor Note: This isn't a requirement - ... Read more

0
votes
Won't Fix

Fog shader doesnt work on WebGl

Shaders

-

Mar 22, 2016

-

Version/s: 5.3.1f1

Reproduction steps: 1. Open attached project 2. Open "DemoWalk" Scene 3. Notice that in Game view there is fog 4. Build and launch W... Read more

0
votes
Fixed

[Collision] Particles sometimes appear at random positions after collisi...

Shuriken

-

May 02, 2016

-

Version/s: 5.4.0b17

Steps to reproduce: 1. Download and import attached project. (WorldCollisionRandom.zip) 2. Open scene: strip. 3. Simulate particle ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.