Search Issue Tracker
[Editor][IL2CPP][UniversalRP] IL2CPP builds fail if UniversalRP package ...
How to reproduce:1. Open attached project "IL2CPPFailRepro"2. Make sure that IL2CPP is set as Scripting Backend3. Build player Expec... Read more
Scene camera viewport does not match game camera even with the same sett...
Scene view camera can get custom FOV specified since some 2019.x version, but that FOV setting does not match FOV of regular cameras... Read more
[HDRP] Changing Force Screen Percentage (Dynamic Scale) setting will gen...
Changing Force Screen Percentage (Dynamic Scale) setting will generate artifacts when using DirectX 12.Tested with 2019.3.0f5, 2019.... Read more
[UI Builder] Distorted UI text in UI Builder window
Steps to reproduce:1. Open the attached project "UI-Builder-text.zip"2. Open the UI Builder window through Window > UI > UI Bu... Read more
Children prefab objects are re-ordered when updating Project from 2018.4...
How to reproduce:1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1)2. In the Hierarchy window expand 'Environmen... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
Assemblies are locked until undocked window looses focus when it has bee...
Reproduction steps:1. Open attached project "1208408_locked_assemblies"2. In the Project window, select "NewBehaviourScript"3. Undoc... Read more
Drag a material over scene view will cause "Undo object may not be null"...
When dragging materials from the project window over the scene view i get the following error. Undo object may not be null.UnityEngi... Read more
.unitypackage files are not recognized by the Editor's Project window wh...
How to reproduce:1. Open the 'project-1213246.zip' project using the EnvIronman VM2. In the Project window observe the 'test.unitypa... Read more
[VFX Graph] Editor crashes on assigning any VFX Graph to "Asset Template...
When any VFX Graph is assigned to "Asset Template" from "Visual Effect" prefab causes editor to crash, refer the attached video Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"