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Editor freezes when adjusting toggles on startup
To reproduce:1. Open attached project (repro668918.zip)2. Open Menu scene3. Press play4. Editor freezes Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more
[CameraPreview] Camera preview became blinking when combining WaterProDa...
Camera preview became blinking when combining WaterProDaytime and Water4Advanced 1. What happenedCamera preview became blinking when... Read more
iOS build crashes on launch when built with free version
iOS build crashes on launch when built with free version 1) Create new project on Unity with free license2) Build and run for iOS3) ... Read more
XCode Frame Debugging does not work with Antialiasing enabled when Graph...
It looks like XCode's frame debugger doesn't work with Unity-generated iOS projects under specific conditions. See attached project.... Read more
Editor crashes when loading scene from UFPS AssetStore package
Download the Ultimate FPS package from Asset Store. Try to open the scene called Sky City. Unity crashes in LightManager::FindForwar... Read more
BuildPipeline.BuildAssetBundles returns null if no bundles were built
To reproduce:1. Open attached project2. Build asset bundles (Bundles -> Build AssetBundles)3. Notice that the manifest is not nul... Read more
Editor crashes when playing scene with wheel colliders
To reproduce:1. Open attached project (repro672546.zip)2. Open test scene3. Press play4. Editor crashes Read more
Regression: The picture (camera) shaking in Stealth project when charact...
Regression: The picture (camera) shaking in Stealth project 1. What happenedIn 5.0.0b21 there is no such bug, but in all later versi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed