Search Issue Tracker

0
votes
Fixed

Crash after GameObject.Find

Mono

-

Feb 13, 2015

-

Version/s: 5.0.0f1

To reproduce:1. Open Client.unity scene.2. Open Moba09.unity scene3. Open Client.unity scene again, you'll see 172 errors4. Press Pl... Read more

0
votes
Fixed

[IL2CPP] Assembly.GlobalAssemblyCache not supported when built with IL2C...

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0f1

1. Open attached project "repro_671790"2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException Note: no repro with Mono... Read more

0
votes
Won't Fix

[Profiler][OSX] Reflection probe statistics displayed incorrectly

Profiling

-

Feb 13, 2015

-

Version/s: 5.0.0f3

To Reproduce: 1. Open scene OpenGL in the attached project on OSX.2. Open the profiler window & play.3. Notice the choppy perfor... Read more

0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

User submitted bug

Editor - Other

-

Feb 13, 2015

-

Version/s: 5.0.0f2

Read more

0
votes
Fixed
0
votes
Won't Fix
0
votes
Fixed

ShaderForge PrePass shaders use wrong keyword in 5.0

Shaders

-

Feb 14, 2015

-

Version/s:

Shaders for deferred lighting made with ShaderForge use HDR_LIGHT_PREPASS_ON keyword instead of UNITY_HDR_ON. Resulting in lighting ... Read more