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Fixed in 5.6.0
UNDO is ignored when applying a texture to icon
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touchup volumes in account
- Performance cost of looping animations increases over time
- [HDRP] Recursive rendering refraction is very different compared to Rasterization/PathTracing
- [VFX] Skinned Mesh Renderer sampling first frame after culling in T-Pose
- Can't select color from Editor with color picker when Unity Editor is on Secondary monitor