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NullReferenceException when moving around a SpringJoint2D with a RigidBo...
Steps to reproduce:1. Open QA-attached project (in Notes)2. Select "The Joint" GameObject3. Move it around with the Rect Transform t... Read more
Analytics package - Typo in package description. "all wthout writing any...
Typo found at the end of the Analytics package description. "all wthout writing any code" . Should be " all without writing any code... Read more
[Android][GLES] Camera.SetTargetBuffers won't write depth to depth textu...
Steps to reproduce:1. Open attached project2. Build & Run on Android device3. Observe the difference between editor and device4.... Read more
[Android] .APK crashes when uploading Texture2DArray to the GPU on an An...
To reproduce: 1. Download attached project "TextureArrayBug.zip" and open in Unity2. Open "Test" scene3. Set Android platform4. Buil... Read more
[UnityTest] Playmode tests create a new testing thread when testing arra...
How to reproduce:1. Download project from the link to the cloud and open it2. Open Test Runner (Windows -> General -> Test Run... Read more
[UnityTest] Playmode tests halt when calling test with [Repeat(10)] attr...
How to reproduce:1. Download project from the link to the cloud and open it2. Open Test Runner (Windows -> General -> Test Run... Read more
Crash rendering stereo view to Texture2D and RenderTexture
not sure if this is XR related or not but starting here since it was trying to capture stereo textures. Read more
ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.StereoScreenCaptu...
when using ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.StereoScreenCaptureMode.BothEyes) there's only a single view in th... Read more
[OnGUI] Editor hierarchy and Project windows have red text sometimes
Repro Steps:- Open this project or start your own project- I have the Tile Palette and the console window tabs selected, which cause... Read more
[IL2CPP] Assertion error being fired when setting FieldInfo.SetValue to ...
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build project on IL2CPP backend Expected results: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed