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[UnityTest] Playmode tests halt when calling test with [Repeat(10)] attribute

Unity Test Runner


How to reproduce:
1. Download project from the link to the cloud and open it
2. Open Test Runner (Windows -> General -> Test Runner)
3. Select "PlayMode" inside of Test Runner
4. Click "Run All"

Expected result: testing will be completed
Actual result: after testing PressAndHoldRangedAttack_FireRepeatedly you receive an error and testing halts

Error: InvalidCastException: Specified cast is not valid.

Reproducible with: 2018.1.9f2, 2018.2.7f1, 2018.3.0b1
Could not reproduce with: 2017.4.9f2 (package manager error)

  1. Response avatar

    Resolution Note:

    NUnit [Repeat] attribute does not work with [UnityTest]. We'll add it to a list of [UnityTest] related limitations

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