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0
votes
Won't Fix

[Android] Directional light GI has a discrete gradient on Samsung Galaxy...

Android

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Mar 04, 2016

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Version/s: 5.3.3p2

Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more

0
votes
Won't Fix

[IL2CPP] IL2CPP build crashes in specific MonoBehaviour

IL2CPP

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Oct 05, 2016

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Version/s: 5.3.6p5

Steps to reproduce: 1. Open attached project2. Build it to any IL2CPP platform3. Run built project4. As soon as scene loads build cr... Read more

0
votes
Active

Inconsistent Keyword Spacing in Sprite Shape Preferences Settings

Package: 2D Sprite Shape

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Apr 28, 2025

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Version/s: 10.1.0

Steps to reproduce: Create a new Unity project Navigate to Edit > Preferences > 2D Observe the SpriteShape keyword, also the L... Read more

1
votes
Fixed

Lit Shader and derived ShaderGraphs do not receive lighting when using H...

Package: DOTS Hybrid Renderer

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Nov 11, 2020

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Version/s: 0.10.0-preview.21

How to reproduce:1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene2. Enter the Play mode3. Observe t... Read more

0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Fixed

[URP][2D Lost Crypt project] Compilation issue when both input system ar...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2020

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Version/s: 10.1.0

URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps:1. Open Lost Crypt Project(Asset Store)... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...

iOS

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Aug 25, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Open the attached project.2) Build for iOS using Metal as Graphics API.3) Run the build on a device via Xcode.... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

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