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Handles transform by matrix render incorrectly with an offset
How to reproduce: 1. Open attached project2. Open scene MatrixBug.unity3. Select the GameObject game object- Notice a Toggle Matrix ... Read more
setting all items to high value makes lightmapping fail at clustering
-e: we just set all sliders to the right and all the inputs to something high -repro:--open attached project--open XPTesting.unity s... Read more
On iOS 6.0 error Symbol not found: ___sincosf_stret is thrown since 4.6.1p5
To reproduce:1) Download and open project2) Build and run for iOS on device with iOS 63) Notice error and crash when app starts Repr... Read more
[UI:InputField][Lollipop]Inputfield doesn't work properly when turned to...
If you turn your screen to Landscape on a Lollipop device and open keyboard from InputField, it does not work - if you click above k... Read more
[InputField][Mobile]Crash when writing lowercase letters in an Inputfiel...
If you have Inputfield and a script, which would turn all letters to Uppercase on change, the app crashes on mobile devices Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more
Error when trying to append a project after removing 'Unity-iPhone Tests...
To Reproduce: 1. Open the attached project.2. Build to iOS, make sure to Append to the existing project in the "XCode-iOS" folder.3.... Read more
[Raycast] Raycast is not ignored when using 'IgnoreRaycast' layer
Steps to reproduce this issue: 1. Open the attached project2. Open 'ScaleOnMouseEnter' scene3. It has 2 cubes and 2 other 'blocking'... Read more
force-opengl: scene gizmo not displayed correctly
-e: the scene gizmo is barely visible when starting the editor with force-opengl -repro:--start unity with -force-opengl--look at sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Some Visual Effects package Assets links to documentation are not working
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- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions