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Transparency not working when importing PNG with Alpha
Reproduction Steps:1. Import attached project.2. Select "A" image in Project.3. In Inspector, mark "Alpha is Transparency" as active... Read more
An empty folder with build name is required when building for OSX on Win...
To reproduce:1. Create a new project2. Create scene3. Build scene for OSX Expected: scene will be built in selected/created folderAc... Read more
[Anim] error clicking in empty Animator window
Getting the following error in the Console when clicking in an empty Animator window. repro:-start Unity (repro only happens on a fr... Read more
[Anim] Error entering Blend Tree in Animator
Getting an error when entering (double-click) a Blend Tree in the Animator window. repro:-create a new project-create an Animator co... Read more
Unity crashes in <TypeTreeIterator::Next>, when a script is dragged over...
Reproduction steps:1. Open the attached project;2. Open the scene "Sandbox";3. Click on the object "Cube";4. Drag the script (for ex... Read more
[Android] Application crash with Fatal signal 11 ( Out of memory)
Steps to reproduce: 1) Download attached project 'Test.zip' and open in Unity2) Build and Run 'FarmLand' sceneNote: Application will... Read more
Crash in AtomicList::Load while turning off occlusion culling with high ...
Crash while turning off occlusion culling with high shadow distance. It happens only with specific camera positions and models. Repr... Read more
[AnimationWindow] Pointer doesn't move into the next input box when "Tab...
Reproduction steps(GIF attached):1. Open the attached "Archive" project.2. Select the "New Animation" in the project view.3. Open th... Read more
A specific PNG texture with alpha is imported as 24bit RGB instead of 32...
To reproduce: 1. Open project2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RGBA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window