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WebGL: GZipInputStream throws the exception
To reproduce:1. Open attached project2. Build and Run WebGL3. Open console in browser4. Notice exception Read more
Lots of rect transform properties are constantly added to animation clip...
To reproduce:1. Open attached project2. Open scene3. Select the gameobject named "Login" in the scene at UI > Pop-Ups.4. Open the... Read more
AssetBundle.CreateFromMemory example is in Java
All sample code on this page is written in JavaScript; http://docs.unity3d.com/ScriptReference/AssetBundle.CreateFromMemory.htmlhttp... Read more
Unity crashes on startup with iOS 4.3 devices
The Unity iOS player crashes on startup with iOS 4.3 devices. It stops the startup process at ImageLoader::runInitializers. Read more
Audio clip volume is normalized when "Force to Mono" is enabled on a 16-...
Attached project:- Includes 2 pairs of audio clips that demonstrate the issue.- Notice the difference in volume between each clip an... Read more
WebGL build always show out of memory error in Chrome
To reproduce:1. Open and build the project to webgl2. Open the build with Chrome3. Observe the javascript errors. Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more
[AssetLoading] Calling Resources.LoadAsync() with an empty string loads ...
To Reproduce: 1. Run The project attached to the post.2. Deploy it to standalone or to a device.3. Make detailed memory snapshot (ju... Read more
UnityEvent drawer does not request appropriate subtype for parameter field
Suppose you have a method like: void SomeMethod(MyComponent c) Adding this method to a UnityEvent in the Inspector works, but the ob... Read more
Shaders: d3d9 doesn't like big shader literals (e.g. 1e9)
Using literals like "float a = 1e9" in shaders produces D3D9 assembly that's not really valid: "def c0, 1e+009, 0, 0, 0". Get error ... Read more
All about bugs
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