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1
votes
Fixed

Some projects crash on Android 5, but not on 4.4 or earlier

Android

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Jan 30, 2015

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Version/s: 4.6.2f1

Some Android projects crashes on and Android 5 version but works fine on 4.4.4 or earlier versions Read more

1
votes
Fixed

[ScriptEditors] Sublime Text 3 Doesn't Open to Error Line in Unity 5.x

Editor - Other

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Jan 30, 2015

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Version/s: 5.0.0b21

Steps to reproduce: 1. Create a new Unity project2. Set the script editor to Sublime Text 3 (Preferences/External Tools/External scr... Read more

0
votes
Fixed

[Delegates] Crash when calling a delegate created on a generic function

Scripting

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Feb 03, 2015

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Version/s: 5.0.0b21

Steps to reproduce: 1. Create a new Unity project2. Create a new script3. Copy this piece of code to the script: using UnityEngine;u... Read more

0
votes
Not Reproducible

Configuring an Avatar causes a crash

Animation

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Feb 03, 2015

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Version/s: 5.0.0b22

Read more

1
votes
Not Reproducible

[CPUUsage] CPU usage is way bigger in 5.0.0 32bit builds than it was on ...

Deployment Management

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Feb 03, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create a new Unity project with Unity 4.6.x2. Build and run the project for 32bit architecture3. Open task ma... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
Fixed

force-opengl: editor crashes on trying to enable directx11

Editor - Other

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro:--start windows editor with -force-opengl--go to project settings > player--try enabling directx11--NOTICE e... Read more

0
votes
Not Reproducible

Handles transform by matrix render incorrectly with an offset

Scene/Game View

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Jan 29, 2015

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Version/s: 5.0.0b20

How to reproduce: 1. Open attached project2. Open scene MatrixBug.unity3. Select the GameObject game object- Notice a Toggle Matrix ... Read more

9
votes
Fixed

setting all items to high value makes lightmapping fail at clustering

Global Illumination

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Feb 03, 2015

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Version/s: 5.0.0b22

-e: we just set all sliders to the right and all the inputs to something high -repro:--open attached project--open XPTesting.unity s... Read more

0
votes
Fixed

JsonFX b22 throws exception with IL2CPP

Scripting

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Feb 03, 2015

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Version/s: 5.0.0b22

Read more

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