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Unclear IsBuildTargetSupported(targetPlatform) error message in the cons...
Started to happen since 5.4.0b9. Reproduced on 5.4.0b9 and b10. Editor from 5.4.0b9 has stopped temporary change specified platform... Read more
Garbage Collection fails to free up necessary memory
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. In Xcode, switch to the Memory profiler window 4. On the devi... Read more
NullReferenceException while dragging DDS texture on any Unity windows a...
Steps to reproduce: 1. Download and import attached project. (FastTestProject.zip) 2. Go to Assets->Art->Environments->VH_DefaultLe... Read more
[MSE] Merging scenes causes baked GI corruption
Reproduction steps: 1) Open users' attached project 2) Make sure "Scene1" is loaded 3) Play scene. 4) Press "Space" button (it has t... Read more
OnDrag is blocked by Perspective camera Clipping Planes Far value
Better Repro: - Open case_775756-TestDrag.7z project and its main scene - Both sprites have a OnPointerClick event handler that logs... Read more
Unity fails to import .blend when Blender 2.77 is installed (Windows Only)
Steps to reproduce: 1. Install Blender 2.77 (http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77) 2. Open blender and save... Read more
[Material] Material reflection data isn't cleared when lightmap is cleared
Steps to repro: 1. Open attached project and scene "Scene2". 2. Observe reflective cubes 3. go to window > Lighting > Clear Baked D... Read more
Uninformative "failed to create 2D texture" error when creating RGBAHalf...
Steps to reproduce: 1. Open attached project "778324.zip" 2. Open scene "TestScene" 3. Run it 4. Notice "failed to create 2D textur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Custom Components in project have Library counterparts
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player