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35
votes
Fixed

Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor

Asset Bundles

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Dec 16, 2016

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Version/s: 5.5.0p1

How to reproduce: 1. Open user's project 2. Enter play mode There is a low chance that the bundles will be loaded successfully, in ... Read more

18
votes
Fixed

[iOS][Cardboard] Left and right camera view is offset too far away from ...

VR

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May 03, 2017

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Version/s: 5.6.0p3

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reprodu... Read more

65
votes
Fixed

[iOS] Sound volume of music playing on the device gets quiet after launc...

iOS

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Sep 04, 2016

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Version/s: 5.3.6p4

When a Unity app is launched, any audio playing on the device (iTunes, Spotify, etc.) gets quiet, even when the app is not playing a... Read more

30
votes
Fixed

[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...

Mobile

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Feb 06, 2017

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Version/s: 5.4.3p2

How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Play the game, use skills by pressing any of th... Read more

30
votes
Fixed

[Android] VideoPlayer not playing video

Video

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Jan 02, 2017

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Version/s: 5.6.0b3

How to reproduce: 1. Open user provided project 2. Build and run on device 3. Observe that instead of video only white quad is shown... Read more

13
votes
Fixed

[Android] Touch input is unresponsive when building for Pixel 7 Pro device

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Jan 18, 2023

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Version/s: 2022.2.3f1, 2023.1.0a26

How to reproduce: 1. Open the user’s attached “TEST.zip“ project 2. Build and Run for Android 3. Click the “Button“ button Exp... Read more

31
votes
Fixed

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more

29
votes
Fixed

[M1] Editor/Player freezes when calling GetNativeTexturePtr

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Jun 06, 2022

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Version/s: 2021.3.27f1

Reproduction steps: 1. Open users attached project 2. Open Assets/Test scene 3. Enter the Play Mode Expected result: Play Mode... Read more

14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

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Mar 02, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce: 1. Open the user's attached "Missing lighting.zip" project 2. Go to File -> Build And Run 3. Observe the Character... Read more

11
votes
Fixed

NotSupportedException thrown when calling any member of System.Runtime.I...

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May 25, 2022

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Version/s: 2021.3.2f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps: 1. Open the attached project ("WebGLException") in Editor with WebGL 2. Open scene 'SampleScene' 3. Enter Play m... Read more

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