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[WSA] project crashes with connected webcam on PC
Launching WSA project with connected USB webcam on PC, project instantly crashes. Repro steps:1. build and run attached project "web... Read more
uGUI project textures/sprites are messed up when built to Android
Building to android sample uGUI project brings undesired artifacts to GUI elements. Read more
Typo in doc
1 Open link file:///C:/Program%20Files/Unity%205.0.0b22/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has text:"If you ... Read more
[EditorLog] Open Editor log is impossible when using WordPad as it is al...
Steps to reproduce: 1. Set the .log files to be opened by WordPad on Windows machine2. Open Unity3. Try opening editor.log file by c... Read more
ManualRuntimeTests: cursor doesn't unlock again
-e: the tests have a step to unlock the cursor which doesn't happen till the end of the tests -repro:--run latest version of tests (... Read more
ManualRuntimeTests: "copypasteworks" is not working
-e: there seems to be a broken test in the suite -repro:--run the test suite--get to "press backspace"--press backspace--NOTICE that... Read more
Raycasters sorting doesn't match Canvas sorting
uGUI: Raycasters sorting doesn't match Canvas sorting (4.6.1p5) PROBLEM When you have 2 Canvas with 'Screen Space - Overlay' render ... Read more
Realtime GI not working on webplayer
-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more
lightmapping broken on intel hd graphics
-e: as per title, all scenes but albedo are having severe issues looking like white noise -tested on ubuntu 14.04, macbook mid-2012,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View