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Creating a new Poly Shape with Probuilder when using custom Unity Editor...
To reproduce: 1. Download attached project "SceneExperiements.zip" and open in Unity2. Open "Lobby" scene3. Press Tools > ProBuil... Read more
[VCS] Building lighting without checking out previously baked lightmaps ...
Steps to reproduce: 1. Open attached project in perforce workspace2. Connect to perforce server and submit project there3. Open scen... Read more
Crash when Cloth's Capsule Colliders are far enough away from each other
How to reproduce:1. Download the ownCloud linked project2. Extract and open the project3. Go into Play mode4. Face the hovering plat... Read more
[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...
Steps to reproduce:1. Download attached project2. Build standalone project on IL2CPP backend3. Launch build project4. Notice excepti... Read more
SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...
How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more
Generated texture becomes black in the Game view when Position is increased
How to reproduce:1. Open the attached project2. Load SampleScene and enter a Play mode3. In the Hierarchy window select PlaneParent ... Read more
Gizmos button on Game View affects gizmos in Scene view
Steps to reproduce:1. Create new project2. Make sure both Game & Scene views are visible3. In Game view click on little arrow-do... Read more
[HDRP] No 'Physical Camera' property present
Steps to reproduce:1. Create a new project with HDRP2. Select the Main Camera in the Hierarchy window and inspect the Inspector wind... Read more
Unity freezes when changing the length of a Timeline clip with 0 Duration
How to reproduce:1. Import user's attached package into Unity.2. Open Example Scene.3. Go to Windows > Sequencing > Timeline.4... Read more
The "Content" GameObject under the Viewport of a Scroll View moves in wo...
Repro steps:1. Open QA attached project "repro_1075562"2. Create an empty GameObject and save the scene3. Observe the Scene View4. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title