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PlayableBehaviour outputs nothing if not connected to input 0 port
How to reproduce: 1. Open the attached project 2. Open the "scene" scene 3. Press Play Actual result: The red cube is not playing t... Read more
Strings displayed in the Editor cannot be longer than 16383 characters
To reproduce: 1. Download attached project "New Unity Project 91.zip" and open in Unity 2. Press Tests -> Text Long String Test Ex... Read more
Releasing left click while dragging out of the Tile Palette creates a ph...
Releasing left click while dragging out of the Tile Palette creates a phantom selection box 1. Open project 2. In Tile Palette, max... Read more
Signing Keystore for Android fails when using non-english characters on ...
Steps to reproduce: 1. Open attached project 2. File -> Build Settings -> Publishing Settings 3. Check "Create a new keystore..." 4.... Read more
[Timeline] Duplicated Timeline asset causes very bad performance in preview
Steps to reproduce: 1. Create new Unity project 2. Create new Timeline Asset and select it(New Timeline) 3. Open Window->Timeline E... Read more
Editor Crashed after deselecting a Prefab in Project window with Trail R...
Steps to reproduce: 1. Download 972307_repro.zip and open "test" scene 2. Enter play mode 3. Select and deselect "Grenade 3" prefab ... Read more
[Webgl] Setting AudioSource.time or AudioSource.timeSamples after the Au...
Reproduction Steps: 1. Open the attached project. 2. Run the Main.unity scene in editor. 3. Let the music play for a while (to 10 se... Read more
[Editor] EndLayoutGroup error on Console while closing "Save Preset" window
EndLayoutGroup Error appears on Console while closing a window which asks for a path to save preset for any GameObject. Steps to R... Read more
[2D] "ArgumentOutOfRangeException" error when dragging a SpriteShapeProf...
"ArgumentOutOfRangeException" error is thrown when dragging a "SpriteSheet Profile" from Project window-> Scene -> Hierarchy. Step... Read more
[Vuforia] AR camera not detecting Image targets when using Vuforia's dat...
To reproduce: 1. Open user's project BillboardOne.zip 2. Enter Play mode to check if it detects single target - works perfectly fine... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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