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[WebGL] MonoBehaviour.OnApplicationFocus not called when the project is ...
Reproduction steps:1. Build the attached project to WebGL2. Open the built index.html file in Firefox3. Open the developer console t... Read more
Editing Rect Transform's Pivot values no longer moves sprite in Editor
Editing the X/Y values of the Pivot property of the Rect Transform component no longer moves the sprite in the editor 1. In Assets p... Read more
"Failed to download package" when importing package on local drive
"Failed to import package with error: Couldn't decompress package" when importing package on local hard drive 1. In Editor, import a... Read more
Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...
Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more
[Android][VideoPlayer] Playing video with an audiotrack crashes application
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on the button which has "Video audio: Sound"... Read more
[Progressive Lightmapper] Black texels with single-sided mesh
Steps to reproduce:1. Open the attached project (ShadowTest.zip)2. Open the Assets/sample.unity scene3. Switch to Game Window4. Obse... Read more
[License] Pro users can't skip the survey after Unity activation
When a Pro license is activated, the user is forced to fill out the survey that shows up; the 'Skip' button does not work. Steps to ... Read more
[Android] Shader executes wrong on Adreno 330
Steps to reproduce:1) Download attached project 'Shader_WrongOnAndroid.zip' and open in Unity2) Build and run 'TestingScene' on a de... Read more
Changing the projection of Scene camera via 'SceneView.lastActiveSceneVi...
When the projection of Scene camera is changed via 'SceneView.lastActiveSceneView.orthographic', the Scene Gizmo label, indicating t... Read more
Scene disappears from the build when renaming a scene via explorer
Steps to reproduce:1. Create a project2. Create a new scene3. Try to save the new scene4. Add the scene to the Scenes in Build5. Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used