Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b7
Issue ID
878153
Regression
Yes
Editing Rect Transform's Pivot values no longer moves sprite in Editor
Editing the X/Y values of the Pivot property of the Rect Transform component no longer moves the sprite in the editor
1. In Assets pane, right-click > Create > Sprites > Square (or any shape)
2. Drag Square to scene
3. Add Component > Layout > Rect Transform
4. Adjust the Pivot values
Expected: In scene view, the white square will adjust its position based on the X/Y values.
Observed: The white square does not move.
Occurring in: 5.6.0b7, 5.6.0b1 onwards
Not occurring: 5.5.1f1, 5.4.4f1
Note: Saving the scene and reloading the scene will allow the Pivot value to control Square's position correctly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment