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GPU profiling is not supported on MIPAD from Unity 5
Unity shows that GPU profiling is not supported for Xiaomi MIPAD since Unity 5, even though it worked fine in Unity 4 Read more
If start Server and Client are in Standalones and connect them - on clos...
What happened - Windows 7 64b - reproduces on 5.3.3p2 and 5.4.0b8 When you start Server and Client in Standalones and connect them ... Read more
[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'
Steps to reproduce: 1. Download and open project "Boyscout" 2. Build and run scene "_Scenes/Main" for Web Player platform 3. In open... Read more
[WebGL] UV error w/ localScale
-e: see title, instead of rendering a cube it renders big black areas -repro: --run scene in editor --notice nice lines for the cu... Read more
[Audio]Low pass filter effect on Audio listener has no effect
Low pass filter effect on Audio listener has no effect 2. How we can reproduce it using the example you attached -Launch the attac... Read more
[WebGL] Downloading large asset bundles through WWW freezes WebGL builds
Repro steps: 1) Open attached project "WebGLBundleTest" 2) From the menu bar, select Build > Build Asset Bundles 3) Build the projec... Read more
Drastic color shift in skybox using EXR skybox after unity 5.4.0b8
Morten M. called my attention to an unexpected change in how EXR color values appear in cubemap skyboxes in trunk versus Unity 5.4.0... Read more
Cannot change clip in animation window if selection is locked
Cannot change clip in animation window if selection is locked. 1. Create a game object. 2. Open Animation Window and create a new c... Read more
Changing clip in Animation Window does not update scene view.
Changing clip in Animation Window does not update scene view. 1. Open attached project. 2. Open scene "2 animation reskinning". 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers