Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b8
Issue ID
776536
Regression
No
If start Server and Client are in Standalones and connect them - on closing Standalone with Client - it crashes
What happened - Windows 7 64b - reproduces on 5.3.3p2 and 5.4.0b8
When you start Server and Client in Standalones and connect them - then when you closing Client's Standalone window (by red cross in left upper corner of the window) - it crashes
How we can reproduce it using the example you attached
--- please see attached video ("StandaloneCrash.swf") ---
1 Open attached project
2 Build Standalone and start 2 or 3 instances
3 In first Standalone Create Internet Match (or LAN Host)
4 in second (or second and third) Standalones make "Find Internet Match"->Connect (or Lan Client)
5 Close second Standalone (with Client) window using window control (red cross)
Actual result: Standalone crashes
- there is log in project folder in "3_Data"->"output_log.txt" from crashed Standalone (but seems it has nothing interesting)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment