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'Import Logs' and '... Video' files shows up under Video Clip asset afte...
To reproduce: 1. Import any video 2. Transcode 3. Click Skip All Transcoding button Expected: Transcoding should be cancelled and... Read more
[Windows 7 only] UI elements do not respond to clicks made via Wacom tab...
Steps to reproduce: 1. Open any project 2. Add a Button 3. Enter Play mode 4. Try to click it using a Wacom tablet Expected result:... Read more
[iOS] Setting Screen.orientation = ScreenOrientation.Unknown crashes wit...
How to reproduce: 1. Open the attached project 2. Build and run on iOS device 3. Click on "Unknown" button (it will set Screen.orien... Read more
Unwanted scene dependency can be created when removing script from game...
Steps to reproduce: 1. Create new project 2. Create Cube prefab and script with public Object Test variable 3. Add script to a cube ... Read more
[OpenGL] Z-fighting when Camera's Near Clipping plane has very small val...
To reproduce: 1. Download and open attached project. 2. Open "Scene" scene. 3. Enter play mode. 4. Notice the Z-fighting in present... Read more
[.NET 3.5][macOS] Crash in ves_icall_System_Array_GetLowerBound when cli...
Steps to reproduce: 1) Open the attached project. 2) Make sure the Console tab is visible. 3) Enable Collapse for log messages. 4) E... Read more
[Editor] Assertion failed error when closing Unity with "Verify Saving ...
Description: Editor throws "Assertion Failed : TLS Allocator ALLOC_TEMP_THREAD" when closing Editor with "Verify Saving Assets" is c... Read more
Shader with LIGHTMAP_ON keyword doesn't receive shadows on player
To reproduce: 1) Open attached project and scene 2) Play it to see expected result 3) Build and run Notice a different result Compa... Read more
Reimporting script after reading serialized data in a specific 'Maintain...
To reproduce: 1. Open project 2. Open Maintainer (Tools > Code Stage > Maintainer) 3. Switch to the Project Cleaner tab 4. Press Sca... Read more
Graphics Raycaster returning wrong object if the distance between two ra...
Steps to reproduce: 1. Open user attached project 2. Start play mode 3. Click on the "Floor" object that has an above "Bottom" objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object