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[Shaders] Legacy Shaders/Self-Illumin/VertexLit expectes '_Emission' pro...
Repro: 1. Create a new material 2. Set Legacy Shaders/Self-Illumin/VertexLit as shader 3. Observe console errors every time the mate... Read more
Rigidbody2D velocity is calculated incorrectly during the collision
Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Play 4. Notice that ball did not bounce off as expected E... Read more
[OSX] Sprite's drag-and-drop preview persists in scene after dropping sp...
How to reproduce: 1. Open the attached project 2. Open scene 3. Select sprite from Assets folder 4. Drag it onto the plane in the sc... Read more
Name set using Undo.SetCurrentGroupName is reset after undoing Undo.Dest...
Steps to reproduce: 1. Open attached project "786829.zip" 2. Open scene "repro" 3. In top menu, click "Test > Test Undo". This will... Read more
[WP8.1][UWP] Surface shader will not compile due to it having passes tha...
To reproduce: 1. Build and run attached project 2. Deploy to device with ARM architecture 3. Notice errors in the output Only rep... Read more
[OnPostprocessAllAssets] Asset movement isn't detected in certain circum...
Steps to reproduce: 1. Open attached project 2. In project tab, click "Show in explorer" 3. Rename asset "B" to "C", do the same to... Read more
Shaders aren't rendered correctly on Android devices
Reproduction steps: 1. Open the attached project 2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected res... Read more
[iOS][GLES2] Changing screen resolution to non-native resolution at runt...
Steps to reproduce: 1. Open attached project 2. Build for iOS with OpenGLES2 graphics API (should be set by default) 3. Build the g... Read more
[Deffered] Camera with Clear Flags set to "Don't Clear" glitches
Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Select "Main Camera" GameObject in the Hierarchy 4. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
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- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"