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Duplicate
Votes
3
Found in
5.3.3f1
Issue ID
779420
Regression
No
Deferred Camera with RenderTexture ignores ViewPort Rect
Steps to reproduce:
1. Open attached project "779420.zip"
2. Open scene "test"
3. In Player settings set rendering path to forward
4. Run scene
5. In project tab, select "Test" render texture and notice that it shows view from two cameras separately
6. Stop scene
7. In Player settings set rendering path to deferred
8. Run scene
9. In project tab, select "Test" render texture and notice that this time only one camera's view is shown which is stretched on whole texture
Reproduced with: 5.2.4f1, 5.3.4f1, 5.4.0b10
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This is a duplicate of issue #869235