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[LTSRP] Changing a shadow type in Lightweight Pipeline Asset Profile giv...
Steps to reproduce: 1) Download attached project and open in Unity 2) Select " asd" Lightweight Pipeline Asset Profile in the Proj... Read more
[Launcher] License management text isn't on a single line for a new user
License management sub-text isn't on a single line when the user survey is part of the launch flow. As a result, the user is unable ... Read more
Capturing the mouse with IEventDispatcher in Animator produces warning i...
Reproduction steps: 1. Download user's project and open in Unity 2. Open Debug -> WatchCapture 3. Open Window -> Animator and add an... Read more
[Linux] Editor crashes when building a game on different platform before...
How to reproduce: 1. Create empty project 2. Go to File -> "Build settings..." 3. Select any other platform than an already set one ... Read more
"EndLayoutGroup" exception thrown on pressing Cancel button on confirmat...
There are 4 ways following which we can reproduce this bug. They are mentioned in Scenario 1, Scenario 2, Scenario 3, Scenario 4. ... Read more
Editor crashes on quit, while building project
Editor crashes on quitting unity when project is building. Steps to Repro: 1. Create a new project 2. Select "Build". 3. While buil... Read more
Iso camera renders the scene blue (fully in fog)
1. project uses deferred BUT when you switch to isometric - deferred cannot be used with ortho camera so editor is switched to forwa... Read more
The manual for the standalone Player Settings is missing information abo...
See the forum post -- https://forum.unity.com/threads/allow-fullscreen-switch.456681/ Note: this is a documentation issue that affe... Read more
Display issues with Anima2D examples scenes
Example scenes in the Anima2D asset bundle do not displaying correctly. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted