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[License] Opening 2018.1.0a7 and closing, and then trying to use another...
To reproduce: 1) Open 2018.1.0a7 (tested Version 2018.1.0a7 (bf8645f4af24) Tue, 28 Nov 2017 19:15:48 GMT Branch: trunk ) 2) Create n... Read more
Missing Mono specific class documentation in Visual Studio
Reproduction steps: 1. Create a new Project 2. Create a new C# Script 3. Open it with a Code Editor (VS) 4. Type "GameObject" and s... Read more
Forcing OpenGL or OpenGLES on a standalone build produces error
How to reproduce: 1. Open Unity 2. Open any Unity project 3. Build it as a Windows Standalone Build 4. Try running it while using '-... Read more
Non-recursive AssetDatabase.GetDependencies() returns Script on the Pref...
Steps to reproduce: 1. Open QA's attached project 2. Open scene "1" 3. Navigate to "Usages Finder" in "Maintainer" window, hold CTRL... Read more
[iOS] On iPhone X navigating to home will press buttons located at the b...
To reproduce: 1. Open attached project 2. Build it for iOS device and launch on iPhone X 3. Swipe to go home 4. Reopen app -- Ther... Read more
[Metal] Crash in CreateNewEncoder() at MetalContext.mm:115
Reproduction steps: 1. Open the attached project (DuplicateEncoderCrash.zip). 2. Build and run for iOS. Actual behavior: - Applicat... Read more
[.NET 4.6] RpcException when trying to use Google Speech API libraries
To reproduce: 1) Open attached project and test scene 2) Play it Expected: Audio file is heard Actual: This error jumps out: https:... Read more
Graphics.DrawMeshInstanced doesn't work correctly with surface shader
When it's time to do the additive light pass in forward, the GPU instanced meshes don't receive the additional light passes if there... Read more
Application.Quit() on Asus K011 exits the application and then throws ...
Application.Quit() on Asus K011 exits the application and then throws App has stopped working error To reproduce: 1. Open the proje... Read more
[MacOS] NullReferenceException is thrown when canceling selecting script...
To reproduce: 1. Create a new project in Unity 2. Open Edit -> Project Settings -> Player -> Other 3. Change Scripting runtime versi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1