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0
votes
Duplicate

[Linux Editor] Unity Test Runner window is not scalable and maximize doe...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project. 2. In Menu Item Window -> Editor Tests Runner 3. Press maximize button for that window... Read more

0
votes
By Design

[RenderTexture] Creating new RenderTextures and assigning it to camera l...

Camera

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Feb 06, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) open 'stripped.zip' project 2) run the scene 3) open task manager - notice how fast memory is increasing Re... Read more

0
votes
Fixed

Undo operation in a substate machine moves focus back to base layer

Animation

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Mar 01, 2016

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Version/s: 5.4.0b8

Create an animator controller Create a substate machine In Substate machine, create a new state Press Undo --> Focus goes back to b... Read more

0
votes
Won't Fix

In AnimatorController, when renaming a state, transitions are not rename...

Animation

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Mar 01, 2016

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Version/s: 5.4.0b8

Create an animator controller with two states Create a transition between the two states Look at name of transition Rename one state... Read more

0
votes
Fixed

Getting "Unable to create animatable SpriteRenderer component" error whe...

Animation

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Mar 01, 2016

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Version/s: 5.3.3p2

Getting "Unable to create animatable SpriteRenderer component" error when drag&dropping sprite in Animation Window. 1. Open scene u... Read more

0
votes
Fixed

Tree object is always created in the active scene in hierarchy instead o...

Assets Management

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to reproduce: 1. Create project and create multiple scenes in it (attached project has them already) 2. Right click on the any... Read more

0
votes
Duplicate

Trying to run iOS project using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Read more

0
votes
Duplicate

Trying to launch the iOS app using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Read more

0
votes
Fixed

Editor crashes when trying to play a scene with iOS device connected to ...

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Connect an iOS device through USB 3. Go to Edit/Project Settings/Editor and change ... Read more

6
votes
Fixed

Destroying trigger colliders takes longer than without trigger

Physics

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Mar 01, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Play (use the GUI for the steps below) 4. Choose the amou... Read more

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