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2
votes
Fixed

[EdgeCollider]2D circle collider falls through edge colliders

Physics2D

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Jan 15, 2015

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Version/s: 5.0.0b19

To reproduce:1. Open attached project2. Open test scene3. Press play4. Notice that the CircleCollider object will fall through after... Read more

0
votes
Fixed

Sharing description with the community setting is not saved

Bugreporter

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Jan 15, 2015

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Version/s: 5.0.0b20

[Bug Reporter] Problem 1. What happenedSharing description with the community setting is not saved2. How we can reproduce it using t... Read more

0
votes
Fixed

Keyboard gets stuck if it's open while opening Recents on Lollipop devices

Android

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Jan 15, 2015

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Version/s: 4.6.1p4

If keyboard is open while opening Recents on Lollipop, the keyboard gets stuck in that screen although you can still use the screen.... Read more

6
votes
Fixed

[Lightprobes] Some objects become super bright once take data from speci...

Global Illumination

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Jan 15, 2015

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Version/s: 5.0.0b20

Steps to reproduce:1. Download attached project. It is stripped down version of Viking Village2. Look at the bright rocks. They are ... Read more

0
votes
Fixed

UI size and layout is not saved between sessions

Bugreporter

-

Dec 05, 2014

-

Version/s:

To reproduce:- Start the BR- Resize it- Close it- Start it again- Notice that the default layout is used Read more

0
votes
Won't Fix

BugreporterV2 is not launched if Unity is started from a network drive

Bugreporter

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Jan 15, 2015

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Version/s: 5.0.0b20

Steps:Copy Unity to network driveLaunch Unity and crash itBugreporter is not launched. Works if Unity is copied somewhere on local d... Read more

0
votes
Fixed

[AnimationLayers] Deleting layer can't be undone if layer is deleted dur...

Animation

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Jan 15, 2015

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Version/s: 5.0.0b20

To reproduce:1. Open attached project2. Create new animation controller3. Add New Layer4. Press play5. Delete Layer6. Press Ctrl + z... Read more

0
votes
Won't Fix

[Stripping] Xcode crashes when building to iOS with Strip Assemblies

iOS

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Jan 15, 2015

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Version/s: 4.6.1p4

Xcode crashes when building to iOS with Strip Assemblies. WORKAROUND: you have to add static fields so that certain classes wouldn't... Read more

0
votes
Fixed

GI options: "baked skylight" slightly misleading name

Global Illumination

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Jan 15, 2015

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Version/s: 5.0.0b20

-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro:--open project--op... Read more

1
votes
Fixed

Baking: JobProcess.exe could be more descriptive

Global Illumination

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Jan 15, 2015

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Version/s: 5.0.0b20

-e: when Unity starts jobs to bake some lights the processes are called "JobProcess". Would be nice if they could be called UnityJob... Read more