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"Assertion failed on expression: 'translated != kInvalidEnum'" error is ...
Steps to reproduce: 1. Open attached project2. Select 'orange.jpeg' file in the Project window3. Change it's texture type to 'Sprite... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce:1. Setup a two monitor setup2. Open any Unity project3. Open Game View window4. Drag Game View window to another ... Read more
[APIUpdater] ScriptUpdater incorrectly removes required "using" statements
How to reproduce: 1. Open new project2. Import this A$ package https://www.assetstore.unity3d.com/en/?gclid=CN3KkMqlodICFcNDGAodGzcE... Read more
[AW] Editing a sprite key during playback stops eval
Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif re... Read more
[iOS] OnGUI fails to draw any elements on iOS
Steps to reproduce: 1. Open attached project2. Run 'Test' scene on Editor to see how it should look like> There should be a label... Read more
[WebGL] [Chrome] Specific project doesn't work on Chrome with 'Module is...
To reproduce:1) Open attached project2) Open BasicSetup scene3) Build and run on WebGL4) Try to run on Chrome It fails with this err... Read more
Scale in game view can't be set to 1 until layout is changed
To reproduce:1. Create new project2. Change scale in Game View3. Notice that it's imposible to set scale to lower value than 2 Expec... Read more
Scene depends on multiple lightmaps
To reproduce:1. Open attached project2. Build bundles (Test->Buildbundles )3. Open level1.unity.bundle.manifest (...\Assets\Strea... Read more
[WebGL] Character is not shown in player unless an empty dummy function ...
To reproduce:1) Open attached "type2" project2) Open BasicSetup scene3) Build and run on WebGL4) Notice that a character appears and... Read more
[macOS][editor] Pressing 'f' to frame on the selection before the zoom i...
Steps to reproduce:1. Create a New Project2. Create any Game Object in the scene3. Zoom in/out and press 'f' (to focus) immediately ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow