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[Controller][Gamepad][Input][Mac] Game launcher input tab does not allow...
Reproduction steps: 1. Create new project 2. Build and Run for standalone 3. Open Input tab on game launcher 4. Double click on any ... Read more
Crash on GameObject::GetSupportedMessagesRecalculate when importing Unit...
Reproduction steps: 1. Open Unity editor and create a new project 2. Drag UnityUIExtensions.unitypackage to Project window 3. In the... Read more
RectTrasform's bounding box does not update when rotating UI elements
To reproduce: 1. Open user's project 2. In Hierarchy window, find Image game object with RectMask2D 3. Press T to check RectTransfor... Read more
Animator Transition lines become thick and overlay the properties pane w...
Animator Transition lines become thick and overlay the properties pane when swithing OpenGL<->Metal After switching between OpenGL ... Read more
[Collab] User loses all data in hierarchy after updating the project
Steps to reproduce: 1) User 1 creates a cube in an empty project and pushes through collab. 2) User 2 pulls the project. He adds a ... Read more
[Linux] "Cursor.lockState" Not displaying cursor after going from "Locke...
Reproduction steps: 1. Open "lockmouse_test.zip" project 2. Build for Linux Standalone 3. Launch the app 4. Move the mouse cursor a... Read more
[IL2CPP][Android] Unity CIL Linker fails to run when compiling assemblie...
Android builds fail when assemblies that utilize iOS code are used in the project, even though the code isn't used directly. This af... Read more
[Android] Asus K011 does not show a StreamingAsset video
To repro: 1) Open attached project 2) Build and run on a Asus K011 device Expected result: a video can be seen on the screen Actua... Read more
GCSettings.LatencyMode property setter does not change the actual value
To reproduce: 1. Open project attached by QA 2. Open scene "a" 3. Hit play -- This will activate a script that prints System.Runtim... Read more
"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is thrown w...
How to reproduce: 1. Open user attached project and "aaa" scene 2. Notice that user has SpriteAtlas that uses RGBA Crunched ETC 2 Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion