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[Timeline] NullReferenceException thrown when clicking on an AnimationTr...
[Timeline] NullReferenceException thrown when clicking on an AnimationTrack in Unity To reproduce: 1. Create a new project 2. Selec... Read more
Editor crash when calling RepaintImmediately followed by Close on Editor...
Editor crashes when calling RepaintImmediately followed by Close on EditorWindow. See included project for three tests, one of whic... Read more
The Editor crashes when closing 2 custom editor windows at the same time
Reproduction steps: 1. Open "DEL_2017.zip" project 2. "Tools" -> "Level Maker" 3. "Piece Editor" 4. Close both of the windows with ... Read more
Position handle - No default grid snapping when using the CTRL key
To reproduce: 1. Open Unity, create a new project and open it 2. Create and select a Cube 3. Hold Ctrl to keep snapping on 4. Move ... Read more
Importing tinted materials with textures from SketchUp results in albedo...
Reproduction steps: 1. See image "SketchUpMaterialBug2.PNG" 2. See image "SketchUpMaterialBug1.PNG" 3. Open "TestSketchUpMaterial.z... Read more
PPTR Curves should not be available in a timeline clip if properties (PP...
PPTR curves are available in AW but not in Inline Curves...maybe consider blocking the access in timeline to prevent user confusion ... Read more
[Native Assets] AddObjectToAsset execution time grows unexpectedly throu...
Reproduction steps: 1. Open "2017-11-10 AssetDatabase Bug.zip" project 2. "AssetDatabase Bug" -> "Click this button repeatingly" 3.... Read more
After "reimporting" the previously opened project is opened instead of t...
Steps to reproduce: 1. Open one project (Let's call it Project1) 2. Open another one at the same time (Project2) 3. Close or leave o... Read more
[Regression] Generating a MeshCollider took 5-10 times longer
How to reproduce: 1. Download attached project file 2. Enter Play Mode Actual result: In Unity 2017.3.0b9 the time it takes to add ... Read more
CommandBuffer is not executed for the right eye when StereoCamera is att...
How to reproduce: 1. Open attached Unity project "Unity-bug-Shadowmap.zip" 2. Load scene "test" 3. Enter the Play mode Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32