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0
votes
Fixed

[ContextMenu]If a script is derived from a MonoBehaviour defined in an a...

Scripting

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Jan 05, 2015

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Version/s: 5.0.0b18

Steps to reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Select 'test' gameobject, it has 3 components4. Cl... Read more

0
votes
Fixed

[Lightmapping] Previously statically lightmapped objects have artifacts ...

Global Illumination

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce:1. Download attached project2. Open test3 scene3. Select any of the static objects in the scene. "Cube" get most ... Read more

2
votes
Not Reproducible

[MacOS] Input.mousePosition updates when outside the window on Mac, whic...

MacOS

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Jan 07, 2015

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Version/s: 5.0.0b18

To reproduce:1. Open attached project2. Build (windows) and run Default scene3. Run in windowed mode4. Move cursor outside of the wi... Read more

0
votes
Fixed

[Prefab] gameObject.GetComponents(list) does not get components on prefab

Assets Management

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce this issue: 1. Open the attached project2. It has 'test' prefab3. Prefab has 2 scripts: 1) MainScript 2) SubScrip... Read more

1
votes
Fixed

GUIContent's tooltip shows only occasionaly in Editor

IMGUI

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Dec 02, 2014

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Version/s: 5.0.0b12

Steps to reproduce:1. Open the attached project2. Hover over the custom button. No tooltips are shown3. Select the 'gameobject' game... Read more

1
votes
Not Reproducible

[CustomEditor] The value edited in edit mode gets reverted after playing...

Inspector Functionality

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Jan 06, 2015

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Select the GameObject in the scene "TestScene"2. Lock the inspector3. Deslect the GameObject (you ... Read more

0
votes
Fixed

[IL2CPP] Use of undeclared identifier 'mscorlib_System_Byte_0_0_0' error...

iOS

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Jan 07, 2015

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Version/s: 4.6.0p1

To Reproduce: 1. Build the attached project with 4.6 or 5.0 for iOS with scripting backend set to IL2CP. 2. Notice that when compell... Read more

3
votes
Fixed

[Button] Null references when passing gameObjects as parameters to funct...

UI

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Jan 07, 2015

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Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Open the attached project2. Open 'Scene'3. Play the scene4. Press on the button5. Notice 'NullRefe... Read more

1
votes
Duplicate

Point light shadow bias could be improved (right now distance dependent)

Shadows/Lights

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Jan 07, 2015

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Version/s: 5.0.0b18

Currently point light shadow bias is just a multiplier on the distance (i.e. not constant in world space). That should be improved. Read more

0
votes
Fixed

TOC doesn't expand to selected page in User Manual after installation of...

Docs - Infrastructure

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Jan 08, 2015

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Version/s: 5.0.0b18

1. Install Unity2. Open some page in User Manual and verify that Table of Content at left side is expanded to this page.3. Install e... Read more