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0
votes
By Design

Beep sound is present when Alt hotkeys are used

Themes

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Dec 24, 2016

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Version/s: 5.5.0f3

Beep sound is present if Alt hotkeys are used and not included in the menu bar. To reproduce: 1. For example: Press Alt+(period) or ... Read more

0
votes
Fixed

Camera.Render() GC allocates 65 bytes per-frame

Camera

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Dec 21, 2016

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Version/s: 5.6.0b2

Steps to reproduce:1. Create a new project2. Open the profiler3. Enter Play mode Result: Camera.Render() GC alloc's 65 bytes per-fra... Read more

0
votes
Fixed

DrawMeshInstanceIndirect impacts performance for buffered but not drawn(...

Graphics - General

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Dec 19, 2016

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Version/s: 5.6.0b1

Steps to reproduce:1. Download and open the project2. Open "Test_AniMatrix_InstanceIndirectAppend" scene3. Enter playmode-At this po... Read more

0
votes
Duplicate

Installer crashes if any button is pressed before Licence Agreement page...

Installer

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Nov 23, 2016

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Version/s: 5.5.0f1

Reproduction Steps:1. Launch Unity Installer.2. Press "Next" in the first page (Welcome to the Unity Setup).3. Before the "Untiy Ter... Read more

0
votes
Fixed

[DX11] Fullscreen toggle results in black screen/black trims. (alt+ enter

DirectX

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Jan 12, 2017

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Version/s: 5.6.0b3

Bug seems to be introduced in: Version 5.6.0b2 (5d236ef0678a) Tue, 06 Dec 2016 10:45:15 GMTBranch: trunkChecked against DX9 - Which ... Read more

2
votes
Fixed

[Standard Assets] Image Effects work different after taking a screenshot

Image Effects

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Jan 11, 2017

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "screenshot.zip";2. In the main menu, click Tool -> Screenshot;3. Make sure, you ... Read more

0
votes
By Design

[LobbyManager] Unable to call [RpcFunction] or use [SyncVar(hook)] for L...

Networking

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Jan 12, 2017

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Version/s: 5.6.0b3

Unable to call [RpcFunction] or use [SyncVar(hook="<function>")] for LobbyPlayer object in the OnLobbyServerSceneLoadedForPlay... Read more

0
votes
Won't Fix

UI on Android device has very poor performance compared to previous vers...

UI

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Dec 23, 2016

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Version/s: 5.4.2p3

Reproduction steps:1) Open user's attached project2) Build and run on any android device-- Notice that screen updates at 24-25 fps (... Read more

0
votes
Fixed

[Shaders][GLES2.0] Realtime Lightmaps are black (Asus K01A - PowerVR SGX...

Global Illumination

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May 05, 2015

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Version/s: 5.1.0b5

The shaders for realtime lightmaps are not compiling correctly in PowerVR SGX 544MP GPU. Read more

0
votes
Fixed

[Trail Renderer] visual artifacts when manually enabled during Play mode

Shuriken

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Jan 13, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Enter Play mode3. Wait until the cube moves a bit4. Enable the Trail Renderer comp... Read more

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