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[DOTS Netcode 0.51] Linux server build runtime not working properly
1. What happenedCurrently when open the game project with Unity 2021.3.4f1 to build linxux server runtime. The runtime will just cra... Read more
"alphaHitTestMinimumThreshold" sometimes doesn't hit the Image when the ...
Steps to reproduce:1. Open the attached “ImageTypeBug” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mou... Read more
Shadows don't update when the Cascade Count is set to 1
Steps to reproduce:1. Open the “ARShadowDemo” project2. Select the “URP-HighFidelity” URP Asset3. In the Inspector window set Cascad... Read more
[Quest 2] Builds using OpenXR 1.6.0 or newer crashes on Oculus for Busin...
Steps to reproduce:1. Open the attached user's project "OpenXR Bug Report.zip"2. Build an Oculus Quest 2 business device3. Observe t... Read more
Terrain's base map is not updated when TerrainData.RefreshPrototypes and...
Reproduction steps:1. Open the attached “unity-terrain.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the P... Read more
ROOTNAMESPACEBEGIN variable is parsed to the new script when placed on t...
Reproduction steps:1. Open the attached project “ScriptTemplateBug“2. Open the Assets folder3. In the Project window press RMB>Cr... Read more
[iOS] Capitalization in the keyboard is enabled when setting the Content...
How to reproduce:1. Build And Run the user’s attached “TestsKeyb2.zip” project2. In the app, enable the “Password” checkbox3. Focus ... Read more
Aseprite Importer Animation Clip Timing
What: If an ase file contains multiple tags, the final frame in the generated Animation Clip will use the last frame's duration, rat... Read more
Headers in Frame Debugger are too bold/large
Steps to reproduce: 1. Open any Unity project2. Open the Frame Debugger (Window>Analysis>Frame Debugger)3. Enable debugging4. ... Read more
All of the Spline points are placed in the prefab position, and an “Inde...
How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor