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A moving collider changes the position of articulation bodies when they ...
Reproduction steps:1. Open the attached “AB Test” project2. Open “SampleScene”3. Enter Play mode4. Observe the yellow text Expected ... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more
Material renderQueue resets upon any changes made to the material or res...
Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more
[macOS]Window bar is black in Editor
The top bar in Unity 2017.1.0a6 is black on Mac. Steps to reproduce:1. Create a new project Reproduced with: 2017.1.0a6.Not reproduc... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
[URP]The sizes of LDR_LLLX Textures are wield.
1. Unzip the attached "URP_bug.zip" and open the project inside2. Switch to android target and graphics settings to GLES33. Build an... Read more
Package Manager does not prompt to update package when GitHub repository...
Reproduction steps:1. Download the user’s package from this GitHub repository: https://github.com/smitdylan2001/com.devdunkstudio.me... Read more
VFX asset window displays old VFX title after its renaming
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more
When creating new empty project - Editor.log contains errors connected t...
Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow