Search Issue Tracker
[ReflectionProbes] Reflection probe's intensity is lower than the scene'...
Steps to repro: 1. Open attached project and 'SimpleReflectionprobeTest1' scene;2. In the Lighting window click 'Generate Lighting' ... Read more
Scene view has intermittent stuttering when moving around with WASD keys...
How to reproduce:1. Create or open any project2. In Scene view, move around with WASD + right mouse button3. Observe Scene view Expe... Read more
Physics2D.BoxCast always returns false when Default Contact Offset is le...
How to reproduce:1. Open my attached project ("1822f1.zip")2. Press Play3. Inspect Console Expected result: Physics2D.BoxCast return... Read more
Spot and point lights are missing or rendered incorrectly on OpenGLES3 a...
To reproduce:1. Open [Particles]FTP project from the Collab (smaller project version in progress);2. Open "18_LightsModule" scene;3.... Read more
Unity editor crashes on mono after building with a Darkwind plugin
How to reproduce:1. Open user's attached project2. Navigate to Window -> Darkwind -> Builds3. Expand Builds tab and select "bu... Read more
Output Log is not copied to the crash directory when using Application....
The steps to reproduce:1. Open attached project2. Build the project using Windows Standalone Platform3. Load the build "CrashProject... Read more
Colliders are not properly resized after being parented to another objec...
How to reproduce:1. Open user-submitted project (BoxCollider)2. Enter Play Mode Expected result: the Box Collider is the size of the... Read more
[Editor] Tooltips are offset in the Settings Window
1)Open the settings window `Editor/Settings`2) Hover over a property that contains a tooltip3) Notice tooltip is offset, it does not... Read more
Changing Camera targettexture dynamically during frame causes Post Effec...
Postprocessing: Gets graphics glitch when script does camera target texture changes. (New in 5.6) 1. Download attached project (Post... Read more
Addressables.UnloadScene method never enters a "Done" state after succes...
Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed