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[Colliders]When scaling GameObject, if a sub-GameObject has rotated coll...
To reproduce:1. Open attached project2. Open ScaleExplosion scene3. Press play4. Alternate pressing the 'B' and 'V' keys a few times... Read more
The TextGenerator.characterCountVisible property doesn't work properly a...
To reproduce:1. Open attached project2. Open testscene3. Press play4. Press left arrow key to move character5. Press E6. Notice Null... Read more
[Editor Layout]Pressing ctrl + z brings up an assertion exception
To reproduce:1. Open attached project2. Don't change layout3. Select camera and make some changes to it4. Press Ctrl + Z5. Notice As... Read more
[Sprite Editor] Sprite name disappears when changing pivot
To reproduce:1. Open attached project2. Open test scene3. Select BodyItem2 in project window4. Open sprite editor5. Select BodyItem2... Read more
-e http://docs.unity3d.com/ScriptReference/Quaternion-
http://docs.unity3d.com/ScriptReference/Quaternion-operator_multiply.htmlThe documentation on Quaternion's operator* says: "Rotating... Read more
[LockCursor][OSX] Screen.lockCursor doesn't hide the cursor
To Reproduce: 1. Open the attached project on b17, play scene 'TestScene'. 2. The cursor is locked, but not hidden. (might be necess... Read more
[SampleAssets] Projector/Multiply shader does not work with Graphics API...
To reproduce this issue: 1. Import the attached package2. It has Projector/Multiply shaders from SampleAssets3. Open 'scene'4. Notic... Read more
[PackageExport] AssetDatabase.ExportPackage fails with ExportPackageOpt...
Steps to reproduce:1. Download and open attached project2. Click on Assets\Export Project menu option. Error will be thrown:Error wh... Read more
[Terrain] Rotating camera with terrain trees present costs huge performa...
To reproduce this issue: 1. Open the attached project2. Open 'TreeRepro' scene3. Open profiler4. Play the scene5. Rotate the camera ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window