Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.5.5f1
Issue ID
654722
Regression
No
-e http://docs.unity3d.com/ScriptReference/Quaternion-
http://docs.unity3d.com/ScriptReference/Quaternion-operator_multiply.html
The documentation on Quaternion's operator* says:
"Rotating by the product lhs * rhs is the same as applying the two rotations in sequence, rhs first and then rhs."
…So… the right-hand side first, followed by the right-hand side again?
Obviously this is wrong. I think the second one should be lhs, but please check it and fix the docs.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment