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Fixed in 5.0.X
Votes
0
Found in
5.0.0b15
Issue ID
652320
Regression
Yes
[Terrain] Rotating camera with terrain trees present costs huge performance spike
To reproduce this issue:
1. Open the attached project
2. Open 'TreeRepro' scene
3. Open profiler
4. Play the scene
5. Rotate the camera when trees are visible
6. Profiler shows clear spikes
7. Notice Camera.Render -> Culling -> Terrain.Trees.Render taking around 1.30ms
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