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0
votes
Fixed

Unity 4.5+ runs out of memory due to shader compilation during game build

Shaders

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Oct 02, 2014

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Version/s: 4.5.4f1

Errors in shaders cause a memory leak in the editor. Read more

0
votes
Fixed

[HingeJoint2D] When rotating,limits Gizmo is in the same rotation in wor...

Physics2D

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Dec 05, 2014

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Version/s: 4.6.0p1

To reproduce this issue: - Open the attached project- Load the scene "test"- Play- Rotate the object in scene view(not too fast so t... Read more

1
votes
Not Reproducible

[ImageEffects] Selecting DX11 for "Defocus Type" in the Depth Of Field s...

Camera

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Dec 06, 2014

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Version/s: 5.0.0b16

Steps to reproduce:1. Open the attached project and the scene2. Scene contains some GO, a camera with Depth of Field script from Sam... Read more

4
votes
Won't Fix

Linux: scroll view overdraws in fullscreen

UI

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Dec 08, 2014

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Version/s: 4.6.1f1

-e: when running standalone linux in fullscreen it overdraws the scrollview on scrolling down -repro--open attached project (it is j... Read more

1
votes
Won't Fix

If LayoutGroup is on the panel, children of it are added to the animatio...

UI

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Dec 09, 2014

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Version/s: 4.6.0f3

To reproduce this issue: -Open the attached project-Open 'Main' scene-Select Canvas-It has a Panel as a child-Panel has 2 buttons as... Read more

6
votes
Fixed

[LockCursor] Screen.lockCursor loses its lock on mouse click in the editor

Input

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Dec 06, 2014

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Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project2. Open 'TestScene'3. Note the LockCursor script attached to Main Camera4. Play... Read more

0
votes
By Design

[NavMeshAgent] Changing member "velocity" value, changes only after frame

AI

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Dec 09, 2014

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Version/s: 5.0.0b16

When you set velocity value to any vector3, it only changes after few frames, not instantly. 1. Open project "Test"2. Open scene "Te... Read more

0
votes
Not Reproducible

first selectable i not enabled for the settings menu in the the menu3D s...

UI

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Dec 08, 2014

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Version/s: 4.6.1f1

1. open UI example project for RC32. open and play scene menu3D3. via keyboard arrows, navigate to settings menu and observe how you... Read more

0
votes
Fixed

[Rigidbody2D] When IsKinematic is true, Rigidbody2D.position only change...

Physics2D

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Dec 09, 2014

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Version/s: 4.6.0p1

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. It has a 'Cube' with Rigidbody2D and IsKinematic set to true4... Read more

0
votes
Fixed

[Colliders]When scaling GameObject, if a sub-GameObject has rotated coll...

Physics

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Dec 08, 2014

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Version/s: 5.0.0b13

To reproduce:1. Open attached project2. Open ScaleExplosion scene3. Press play4. Alternate pressing the 'B' and 'V' keys a few times... Read more

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