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0
votes
Won't Fix

"AssetBundles" with the same names, but different file extensions cannot...

Asset Bundles

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Nov 08, 2017

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Version/s: 2017.1.2p2

Reproduction steps: 1. Open "404Test.zip" project 2. Enter Play mode Expected Result: The AssetBundles download successfully Actua... Read more

0
votes
Fixed

[Regression] Postprocessing tagging creates additional tag at run-time a...

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b8, 2018.1.0a4

How to reproduce: 1. Download attached project file and open "Main" Scene 2. In the Project Window re-import "A006_Carrot" Model 3. ... Read more

0
votes
Fixed

Some Post Processing Stack effects don't work with Single-Pass VR

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Nov 10, 2017

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Version/s: 2017.2.0p1

Fixed in Post-Processing stack V2, https://github.com/Unity-Technologies/PostProcessing/issues Read more

0
votes
Fixed

InputTracking.GetLocalPosition/Rotation(XRNode.HardwareTracker) does not...

XR SDK

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Nov 11, 2017

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Version/s: 2017.3.0b8

Steps to reproduce: 1. Download and open the attached project 2. Make sure you have a headset and controllers c 2. Enter Playmode E... Read more

0
votes
By Design

Camera.SetReplacementShader renders object one at a time instead of inst...

Graphics - General

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Nov 10, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Enter Playmode 4. Observe draw calls(5) 5. Bui... Read more

0
votes
Postponed

Operators == and != are not implemented for Color32

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce: 1. Create a new Project 2. Create a script with 2 Color32 variables 3. Try to compare them with == or != operato... Read more

0
votes
Won't Fix

Scene saving dialog always starts at Assets folder

Themes

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce: 1. Create a new project 2. Create a folder 3. Create a new scene 4. Try to save the scene while having the folde... Read more

0
votes
By Design

[WebGL] onRuntimeInitialized called too early "Cannot read property 'now...

WebGL

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Oct 19, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "Scene" Scene 2. Press Build & Run 3. In browser select "Allow WebCam" ... Read more

0
votes
Fixed

Collision2D.GetContacts() returns 0 when ContactPoint2D array size is 1

Physics2D

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Nov 10, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open repro project 2. Play 'Main' scene Expected: messages will be thrown: 'ContactPoint2D[] leng... Read more

0
votes
By Design

[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...

WebGL

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Nov 13, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "Init" Scene 2. Switch Platform to WebGL 3. Press Build & Run Expected... Read more

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