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0
votes
Fixed

Handles.DrawAAPolyLine and DrawAAConvexPolygon don't draw

Editor - Other

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Nov 27, 2014

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Version/s: 5.0.0b14

Handles.DrawAAPolyLine and DrawAAConvexPolygon don't draw correctly when Handles.matrix is set 1. Open test scene2. Select gameobjec... Read more

0
votes
Won't Fix

Prefab order in Hierarchy is different from 4.6

Assets Management

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Nov 27, 2014

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Version/s: 5.0.0b15

Steps to reproduce : - import the project attached (UI example)- open the Layout Groups scene and notice the order of the prefabs- o... Read more

0
votes
By Design

[Lightmapping] A scene which has objects created with Probuilder causes ...

Global Illumination

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Oct 09, 2014

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Version/s: 5.0.0b7

To reproduce this bug: 1. Open the attached package2. Open 'TestLevel1'3. Open Lightmapping window4. Clear baking data5. Enable Cont... Read more

0
votes
Fixed

[Documentation] The documentation of Mesh.RecalculateBounds is not complete

Docs - Scripting Reference

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Feb 25, 2013

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Version/s: 4.0.1f2

Documentation of Mesh.RecalculateBounds is not fully explained. It is not documented that Mesh.RecalculateBounds automatically updat... Read more

0
votes
Fixed

[wp8] Wack fails with FormatMessageA is not allowed in assembly UnityPla...

WP8

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Nov 27, 2014

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Version/s: 5.0.0b14

Submitting a WP8 app to the Win Store will fail with "FormatMessageA is not allowed in assembly UnityPlayer.dll" The same error is t... Read more

0
votes
Fixed
0
votes
Fixed

[WSA] Boo.Lang.dll fails on WACK

Windows Store Apps

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Nov 23, 2014

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Version/s: 5.0.0b13

Regression from 5.0.0b12; At "C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\Managed\Patched" Boo.Lang.dll... Read more

0
votes
Fixed

Can't return license on 10.10 Mac

License

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Nov 28, 2014

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Version/s: 4.6.0p1

1. install 4.6.0p1, open a project2. select Manage license in Unity menu point3. select return license and click yes when prompted R... Read more

0
votes
Fixed

FirstPersonController movement doesn't work, script throws not valid loc...

Standard Assets

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Nov 27, 2014

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Version/s: 5.0.0b14

1. Create any project2. Add Standard Assets Utility, Characters3. Add prefab FPSController4. Play the scene5. You are going to get e... Read more

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